Rome: Total War Update Information
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Rome: Total War

Creative Assembly
Release: Sep 22, 2004 (US)

Rome: Total War is the very definition of an epic strategy game.

Rome: Total War (often abbreviated to RTW or Rome) is a critically acclaimed strategy game composed of both turn-based strategy and real-time tactics, in which the player fights historical and fictitious battles set during late Roman Republic and early Roman Empire (270 BC–AD 14). The game was developed by The Creative Assembly and released on September 22, 2004. It is the third game of The Creative Assembly's Total War series.

The player takes a role equivalent to the head of one the three great Roman houses at the time; the Julius (known as the Julii) , the Scipio (known as the "Scipii" in the game) or the Brutus (called the "Brutii"). Each of these factions has a different set of attributes and initial objectives. After a winning campaign as Romans (or using a simple mod) it is possible to play with other factions and take on a role similar to that of Hannibal, Commander-in-chief of the Carthaginian armies during the Second Punic War or the Gallic warlord Vercingetorix.
Gameplay Edit
Battles in Rome: Total War can feature thousands of individual units.
Gameplay consists of a combination of turn-based strategy and 3D real-time tactical battles. The 3D real-time action is uniquely different from most standard RTS games in that tactical maneuvering is critical to success whereas most RTS games take no account for the direction units are facing, flanking movements, breaking of lines, etc. The high-quality 3D graphics engine is able to render over thirty thousand men on a single battlefield. The strategic and tactical modes integrate such that the landscape for the battles is the same as seen on that particular spot on the strategic map where the armies meet.
The game is similar to its predecessors, Shogun: Total War and Medieval: Total War, although there are some changes to the mechanics of sieges and city fights have been added. Most notable is that players now move their units with movement points; in previous games units were moved by territory.

Armies can be built to conquer nearby provinces; to conquer a province, you must capture its settlement. Fleets at sea can also ferry troops, and blockade enemy ports, thus cutting down income from trade. While doing so, players can build certain buildings within their cities to move up through the tech tree to train more advanced units, increase a province's income, and/or keep the population happy. The ultimate goal, as in previous Total War games, is to conquer 50 provinces and capture Rome, thereby becoming Emperor.

Here is the link for the updater and patcher v1.2 - v1.5

http://www.theisozone.com/downloads/pc/ ... -upgrader/

here i the link to the expansions add-ons and patches

http://www.theisozone.com/downloads/pc/ ... alexander/

tested on windows 7


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(4 Comments) Latest comment was 4 weeks ago
LanceOrdo View Profile
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5 years ago
WHOOO! Thanks!
brownbrian View Profile
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5 years ago
your welcome , enjoy
grimgrimmett View Profile
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4 years ago
downloaded and tested and it works. Great upload
gbrilleCraft View Profile
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4 weeks ago
Thanks for this!
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