.hack//frägment is an online and offline RPG that uses the engine from the .hack//Games. It allows players to create a character, form a party in a text based lobby, join Guilds, and adventure in The World. There was no monthly fee to play the game. Originally intended to end November 2006, the online service for .hack//frägment ended January 18, 2007 due to popularity. The online servers are no longer accessible to players. Bandai announced at E3 2006 that there will be no U.S. release for frägment.
.hack//frägment's character design is extremely limited. Players can only choose their name, the type of class they want, and a choice between a number of premade bodies (male and female), three body sizes (large, medium, and small), 3 heights and several preset color schemes. Players can have up to three characters at a time.
The player's computer is also a tool when playing .hack//frägment, which lets them use dungeon creation tools to create their very own dungeons and areas along with other players'. From the area server list of the lobby, the player can come play in the area which was made up. The area of popularity can rise to rankings when it gets more and more attention. If the area server does level up, it can reach the point where it can set a stronger monster in the area/dungeon.
When playing offline, players use the same character that they use in the online mode so they can level up, obtain items, learn new skills, etc. without having to play online.
The gameplay in frägment is similar to the original four games with some minor changes to make online play work out: for both online and offline players cannot pause in the middle of the game for obvious reason. Experience points are also harder to gain in this game then the previous ones, and if the game is turned off during the middle of a dungeon excursion the player’s entire inventory (including equipment) is reset. This is possibly to discourage people from turning off their games while in a party.
This is a direct rip from my original disk, it is NOT the english/coldbird patched version.
Tested and working with OPL v.8
5 years ago