Parallax Software and published by Interplay in 1994. It is one of the first games that introduced the ability to move along each of the three axes independently in a three-dimensional room, the so called six degrees of freedom. It is also the first game with a true 3D textured environment including polygon based enemies, a feature which is often attributed to id Software's Quake. This game was originally done for MS-DOS and then ported to Apple Macintosh and Sony PlayStation.
I hope, you don't mind if I upload improved versions of some of my oldest videos from time to time. Since back then, YouTube provides more than 320x240 videos in mono sound, DOSBox got a lot of speed improvements and SquarePulse and I got faster hardware, so we can do it in a better quality today
Posted by 5 years ago